| It's always a pleasure
to see a new Werner Klocke miniature and this latest addition
to the Wyrd canon is no exception. As ever, it's the little touches
that set Werner's work - and Wyrd's in general - apart from the
competition. In this case, what stood out for me was the expression
that Lilith has. The face manages a 'come hither' look but is
slightly contemptuous at the same time. It's a touch of character
that is beautifully enhanced by the way she's twirling her hair
in the fingers of her left hand... review
continues below ››
Add to this the very serious sword she's wielding and you get
a great sense of an extremely powerful individual, utterly beord
with all the attention she undoubtedly gets! And let's not forget
her Nephilim familiar - he's like some kind of hellborm leprechaun,
wielding the sharpest set of fingernails since a one Mr Kreuger
(F). There's only one little disappointment - that the two minis
aren't set off by the marvellous scenic base featured in the paintjob.
These are both multipart figures. Lilith's
swordhand is separate to her body, and the Nephilim's arms also
come as separate parts. In both cases, there isn't really enough
room for the joints to be pinned, so judicious use of a strong
glue is probably your best bet.
Cast wise, these figures are pretty much perfect. The only flash
I found was on the Nephilim's fingers, and bearing in mind the
extreme delicacy of these parts I was well impressed. Each figure
has a couple of mould lines, but they're barely perceptible and
you really have to hold them in the right light to see them.
One of the best aspects of the Lilith
mini is her versatility. She's ideal for any fantasy game as a
'dark' character, and with a bit of converting I think she'd look
great in a sci-fi or cyberpunk setting. Until we get to find out
more about her true nature in the forthcoming Wyrd skirmish game,
for me Lilith is still one of those must have figures - especially
if you're a Werner fan!
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